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Thank you. I was really inspired by your work.

It has great symbolism, and I loved the concept of the game. People these days share the same fate as the lost souls have, and I hope they find their light, or better yet, create their own light.

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Fantastic experience! I didn't expect it could get as genuinely creepy as it did and unnerve me. It touches on a lot of my own mental health issues which made it all the more effective.

Hey there, love the game but I've noticed a bug.  After you place the 3 keys and try to open the door,  the game prompts you with a yes/no.  if you say no, you are able to walk up "over" the door and wall off the top of the screen, but once there you can't get back down, your sprite is just gone and the game is basically frozen.  I got stuck there so I'm going to restart and try and get a few of the trophies I missed anyway, now that I know that's a thing.  Other than that I love the art style and atmosphere.  Threw on a few of the more unsettling tracks from the Oneshot soundtrack and it goes along great!  I could definitely see this being fleshed out a little more and released as a full paid game.

oh woops, I see what happened there --  I forgot to put a trigger to move the player away from the door if they said no, guess that totally slipped my mind :,D Patched that in so it won't happen to anyone else; thanks for letting me know!

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Disturbing at times, but I loved the story. It actually made me tear up to see these lost souls get some relief :)

Thank you for this absolutely beautiful little expirience. I fell in love to your art and characters and felt really in touch with the world of inner insaity.

I just made an accout to tell you how much I loved this game. It was amazing to start to finish, please continue making more content! Your work is marvelous!!!

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I will be recommending this game. You are an artist.

Just few nitpicks:

It's always at my fingertips...
but I can never hold onto it.
Happiness... Peace...
Why. Can't. I. HAVE THEM?!

That one piece of dialogue should have perhaps been broken down between two separate NPC characters.

Besides, is it not intuitive something should actually happen to the NPC, whose existential status has changed? For example, if they wanted something and they got it - therefore... y'know, they are psychosomatic to an utmost degree, perhaps to the point of shapeshifting - as proven later - or even beyond. Perhaps even to the point of death.

But I speculate you did not want to burden the protagonist with the notion of having made an impact, before time.

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Really great game!

Sometimes creepy (the mouth portals or the blood caves), often emotional but also great exploration gameplay (which I very much like). I don't remember where I got the link from just recently (on looking it up, it was Rock Paper Shotgun: https://www.rockpapershotgun.com/2019/10/19/priceless-play-19-october-2019/), but that was a hell of a good experience.

Thanks!

I love this game! The art is really nice and I liked the undertale and  yume nikki references

oh no, i got the yes/no glitch at the last door ):

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This was absolutely FANTASTIC.

Looks like yes/no choices are still broken/broken again.  Is there a workaround for this?

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What A Freaking Incredible Game. WOW. Just perfect. 

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I just finished it. Despite the lack of music, i greatly appreciated it. I couldn't help but relate to the Husk VERY HARD, and finishing his side quest made me tear up. i greatly appreciated that, thank you.

All in all, great game! :D

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Played it through, really liked the artstyle, specially the bigger sprites.

literally created this account just to ask for a sequel or update OR ANY THING! Please Kada Bura, I need more from this universe! Maybe something to do with the seeker? Thanks!

Interesting game. I wasn't quite sure what the point was. I walked around and talked to some entities. I found a ring and returned it. That's about it.

Go into the dark.

I played it through. It was a nice experience :)

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I played this game from beginning to end without stopping because IT IS THAT GOOD <3<3<3

I love everything about it! ^^ SO awesome!

Oh, and the music I listenned the whole game to was "A nostalgic dream" by Peter Grundy :)

Have a nice day!

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just wanted to post the music i listened to while playing, its such a perfect fit: https://www.youtube.com/watch?v=mlLGwW7eHTI

this game is absolutely gorgeous, I loved it <3

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This was amazing! It was so heartfelt, and the ending (I went Best route) nearly had me in tears. Excellent work!

What a fantastically atmospheric game

I made an account just to comment that this was an absolutely wonderful experience, just what I needed in these rough times. 

Even without sound this game keeps its atmosphere perfectly throughout the experience and what an experience it was. The hour it took to run through flew by and I'd do it over again if I could. Thanks a bunch for making this game, I can tell you worked real hard on it and I had a great time playing it.

love this game, one of my favourite games ever

This is a truly wonderful healing experience. the dialogue is honest, earnest and heartfelt! your anxieties and humanity as a player feel valued and understood, and at one point even the ominous atmosphere dissipates into something that feels entirely empathetic? i love it, i really do.

Hi!!! Will there be a DMG Rom available? Id really wanna get this as an ~~analogue~~ experience

Really well made little game :3 Truly enjoyed it.

Played it on my channel ~

rly rly good game.  love the husk, love the seeker, love the waiting, even love the grim. keep up the good work!

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This game hit me so hard. Emotionally and physically with me mashing z to skip dialogue for my speed runs when I did something wrong ;) This game was so well made and actually was so heartfelt. And when you get the "best" ending, it's so sweet! LikE yESS?!?!

I might have some minor feelings for The Seeker when he asked to touch my shoulder ( ͡° ͜ʖ ͡°). But for real, with how creepy it was in some parts then so sweet it made my heart burst- keep stirring that like oml. Keep up the good work!!

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When flash player goes down next year in Dec does that mean no browser games will be playable. 

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Only web browser games that require it. But no, when flash goes down Browser games on Itch.io will still be playable.

Such an interesting experience, great atmosphere. I used this as the background music: https://retropromenade.bandcamp.com/album/broken-town, it felt really good for some reason.

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hey I wanted to try playing this because it seem really cool but, this font is really not dyslexia friendly. Reading was just to hard and I couldn't get further than five minutes, so for future games you might want to look into that.

Kadabura, is this game entirely your creation?  Artwork too?

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The art, writing, and mostly-functional scripting were all done by my hand, yes! A few details were inspired by my twitch chat (like the player being able to wear the hat, for example), but there wasn't any team beyond myself working on Soul Void!

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Fuck... I really didn't know what to think of this at first. I didn't know if I wanted to continue but I did. And I'm very glad that I did. Please, if you have the time, play this game. I'm a very emotional person so this made me cry haha.  https://www.youtube.com/watch?v=ynk_ymY-tFs that's the music I used about an hour into the game through the end, https://www.youtube.com/watch?v=3_cnug2Duac and this what I used for the beginning. 

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I wish I could give this 5 stars a hundred times over. This was beautiful. Thank you. Thank you so much.

Hi there! I'm playing the game through a second time to get the best ending, and I'm trying to go back to give the Bee Teeth Dude his bees, but every time I head through the vine gate it just sends me right back to Blood Town. Is this a glitch or am I self-sabotaging, or is there something I need to do first? The first play-through I assumed it was so I couldn't turn back, but now that I'm looking at the walkthrough I'm wondering HOW I'm supposed to turn back if it's impossible?

The vine gate will always send you to the blood area! When you leave the blood cave and pop out of the vine gate, keep going down; that'll take you back to the mouth maze ;)

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